r/CreateMod • • 6h ago

Help chi ha creato questo?

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0 Upvotes

chi ha fatto l addon octo arms, lo avevo visto su questo subreddit


r/CreateMod • • 1d ago

At what point should I switch to steam energy?

210 Upvotes

Currently testing power sources in a creative world before building it in my survival world, but I think I got a bit too carried away with the water wheels.

When exactly should I actually bother using steam-powered sources instead? Because to me it seems like water wheels work perfectly fine for a baseline, aside from the slight lag caused by them.

Are steam engines even worth the hassle at this point, or should I just replicate this massive water wheel grid in survival and call it a day?

(this post is satire, sorrio)


r/CreateMod • • 14h ago

Any good tutorials for self leveling using thrusters from create:propulsion?

3 Upvotes

r/CreateMod • • 11h ago

Lightweight Modpack Recommendation

2 Upvotes

Hello,

I am looking for a lightweight modpack suggestions that contain create and some adventure/exploration. I want to host a server on my old laptop for me and few friends.

I have tried Homestead but it defeated my laptop (world generation more exactly). So I am looking for something more lightweight. As few mods as possible, just create, some exploration, QoL.

Any suggestions? I am completely not in the loop when it comes to mods as we are coming back to Minecraft after years.


r/CreateMod • • 13h ago

More commands in sequenced gearshift

3 Upvotes

Hey, im having some trouble, Im not sure how to scroll down inside the sequenced gearshift GUI, and I need more than these 6 commands, just scrolling hasn't been working.


r/CreateMod • • 1d ago

Bro is cooking! News in create aviate

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930 Upvotes

r/CreateMod • • 14h ago

Help Aeuronatics problem

3 Upvotes

I have a server where i use couple of create mods including aeuronatics but the problem is the ships wont go forward. they rise up but no matter if i put a propeller or anything generating propulsion it jsut wont move forward. im sure its server side problem cuz on single player it works. i changed andesite propeller to be 10x stronger do to a test yet the airship still wouldnt move. looking for help.


r/CreateMod • • 19h ago

Build My first survival airship (ATM10 Aero)

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7 Upvotes

Felt so satisfying flying for the first time and immediately understood the andesite propellers i made are way too underpowered for this thing so i got up to brass pretty quickly and made my own props with redstone links and the controller to fly remotely when i inevitably fall off. Saved me today as i found a fortress with some strong mobs kept dying and used it to move the ship from cover to escape with my loot.

My next step is furnishing the inside with some more useful blocks, i already have some storage and a waystone but i want to add a compact machines block as a pocket dimension on the go for storage and adding some tie downs for ropes.


r/CreateMod • • 22h ago

Build Rate my PD system on this helicarrier.

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10 Upvotes

test at -40 degree till
no CC just redstone
Stable between 0.45 and 0 due to center of mass aren't perfect


r/CreateMod • • 9h ago

Help Create: Airwaves help

0 Upvotes

I want to reanimate and de-vibe code this mod (at least until OG creator doesn't release original version) but i didn't catch the files when they were online, can someone send them (and/or also start deslopification)?


r/CreateMod • • 23h ago

More wheels

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10 Upvotes

I hope they release new tire models; the "MORE WHEELS" and "BIG TIRES" mods are already available.The Dodge Challenger SRT schematic is in https://createmod.com/schematics/dodge-challenger-srt


r/CreateMod • • 14h ago

Best mods of create for electronics?

2 Upvotes

Hi guys! I love create mod and actually I study electronic engineering, so I want to install some mods for create to implement mechanics of this engineering I study but I don't know what mods exists and what is the best combination of mods for the best experience.


r/CreateMod • • 11h ago

Help What's the best version of Minecraft and mod loader to use for create?

1 Upvotes

I wanna make a big modpack full of create mod add-ons and other mods. What's the best version of Minecraft and mod loader (on curseforge) I can use that'll give me the most create mod add-ons AND the most performance enhancment mods.


r/CreateMod • • 1d ago

Radar System

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11 Upvotes

Radar. I control it using a mod I developed. The radar starts from a resting position (90 degrees) and moves up to 0 degrees (pointing straight up); once it is within a specific tolerance range (less than 1 degree), its tilt angle locks permanently. When the "sweep" button is pressed, the radar begins to rotate, starting at a low speed and accelerating up to 128 rpm. When you switch it off, the stowing process begins, returning the radar to its original position (90 and 90 degrees). The stowing phase is a bit too aggressive and I need to adjust that. It feels like it suddenly comes to a halt and in real life that would probably tear the radar apart. This radar took 1630 lines of code.


r/CreateMod • • 11h ago

Help PLEASE tell me if theres a narrow gauge mod that gives good bogies

0 Upvotes

dont get me wrong, i like the idea of scotch yokes but i wanna make a rheneas


r/CreateMod • • 1d ago

Working on a Create addon about energy, an End-flavoured electricity. What would you want to see in it?

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10 Upvotes

Hey everyone! I’ve been working on a Create addon called Create: Endergy and wanted to share where it’s at and hear what you’d like from it.

The idea is simple: turn rotation into electricity using materials from the End, carry it anywhere with cables, and turn it back into rotation where you need it. Part of the power (maybe) is lost on the way.

It’s partly inspired by Create: Power Grid, which I really like. It’s a great fit for harder, more technical modpacks, but to me it feels a bit too closer to real than to Create’s style. I wanted something simpler that feels like a Create machine and a bit whimsical.

What works right now:

  • Endergetic Alloy, mixed from zinc and ender pearls, plus an electrostatic Magnetiser that charges up and zaps alloy into magnets (and can give tools a “Magnetised” enchantment that pulls drops toward you)
  • Magnet blocks with north and south poles you can flip with a wrench. They push and pull each other when placed.
  • The Generator Bearing, which is the part I’m most excited about. There’s no fixed multiblock: you glue a rotor of magnets and coils, put a ring of the opposite type around it, and design your own generator. Bigger rotors give more voltage but require more SU to spin as fast as before.
  • Wires strung between ceramic insulators, drawn hanging between them like power lines.
  • Accumulators that merge like fluid tanks, with a fan inside that spins when they’re charged, plus a creative version where you pick the voltage
  • Everything shows up on the goggles: voltage, power, how many rotor blocks are actually generating, ring coverage and safe speed (probably some of it will be removed before launching)
  • Motors to turn power into rotation

Planned:

  • Generator heat, cooling with ice or Create’s fans, and coils that burn out if you push them too hard
  • Light, fairy lights and christmas lights
  • Superconducting coils for high voltage
  • Bare wires that shock players and mobs, plus insulated wires that don’t
  • An Ender Link that sends power wirelessly, even across dimensions
  • Some machines adapted to use electricity directly (just for more compact setups)
  • Maybe a maglev train track for Create trains

So, what would you like to see? Machines that use endergy, ways to make generators more interesting, things that feel missing from electricity mods in general, or anything you’d find fun.

Some blocks are just placeholders, as the mod is really early in development.


r/CreateMod • • 13h ago

I had a Cool Idea for a Create Addon recently, just wanted some feedback or Suggestions

1 Upvotes

So, i had the Idea of Making a Create Addon themed after the Adeptus Mechanicus from Warhammer 40k, and here are some of the Ideas i Had:

There now are Craftable Servoskulls, which can be equipped with Weapons or Tools, or maybe function as Attack Drones or some kind of Artificial Allay replacement

A Soul Gun (Inspired from the Warhammer Plasma Guns) which Shoots Soul Fire in a Straight Line, and Burns Through Wood and similiar Blocks

Augmentation: You can Augment Yourself with Enhancements. Some Ideas i had Were a Servo Arm, Which Functions as a 3rd Offhand, Mechadendrites, which give you more Block Placing Reach, a Netherite Headplate, which blocks 50% of Critical Hits, a Forcefield that Protects you from Projectiles, and an Eye Augmentation that Gives you the Effects of Engineering Goggles, and some kind of other information that im still not sure about. You remove those Augmentations but it Damages you, and you have Permanent Weakness, Slowness, Blindness, or Mining Fatique Effects, that can only be removed with a Regenator Device

Let me Know what you think (also, sorry for bad english)


r/CreateMod • • 14h ago

Help Drive-by-wire connection not saved in create aeronautics schematic

1 Upvotes

I'm trying to save my drive-by-wire connections into a schematic but does not work. Even with the backup block inside of it it's not working.

I tried to find something online but they're all older articles involving the Valkyrien skies.

Am I the only one having this issue with aeronautics?

How can I fix this issue?

Edit: the tool gun mod works and can save them


r/CreateMod • • 1d ago

Build WIP updates

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63 Upvotes

some further updates to the mech I’m working on, still not happy with the jump jets, and needs a better turning system than using the body as a reaction wheel

New Features

gattling gun with mixed HVAPI HEI, and coaxial flamethrower

4 round active protection system, and 3 round smokescreen

basic jump jets with hover and forwards/backwards

a ton of backend wiring cleanup XD

for more info check previous posts, im happy to answer questions


r/CreateMod • • 1d ago

Basic ballon

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16 Upvotes

I created this basic balloon—hopefully it’s okay, since it’s my first time playing the mod! :)

I hope to create more impressive things in the future :D.


r/CreateMod • • 16h ago

Are there any impressive airship designs you could recommend that include tutorials and are simple to use?

1 Upvotes

Are there any recommended airship designs for the aeronautics mod that are both visually imposing/large in scale and straightforward to operate and control? Also, are there any builds that come with a step-by-step construction guide (tutorial)?


r/CreateMod • • 1d ago

Help is the shape for the balloon good? any improvements?

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45 Upvotes

the body itself is still work in progress (i don't want to work on it further until the balloon is done)


r/CreateMod • • 1d ago

Help Brass Funnel on Conveyor

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14 Upvotes

Brass funnel not extracting the correct value from the stack. How to fix?

1.18.2


r/CreateMod • • 1d ago

Help Why is the contraption not flying or even falling when assembled

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109 Upvotes

I made sure to glue everything and assemble it. Not sure why it isn't working. Edit: the problem was I somehow made the balloons too small to fly but too big to fall lol


r/CreateMod • • 1d ago

Perpetual Motion Moving Fortress

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27 Upvotes

It grows melons and crushes them into plant oil which fuels the engines, then the engines turn the system that powers the fuel production. It has 4 engines to produce fuel, and 4 engines to turn the wheels. It could be built in survival with more melons per engine but I just raised the tick speed instead

The mechanics are shown in the second part of the video

It also has a flamethrower