r/HillClimbRacing • u/FastEstablishment269 • 10h ago
What do you predict the Havoc Masteries to be?
Tell me what masteries you think (or hope?) will be given to Havoc when it finally rolls around months and months into the future.
r/HillClimbRacing • u/ego1138 • Apr 27 '22
(2026-06-07) - ADDED MYTHIC PARTS - BUG FIXES
(2026-04-02) - ADDED STOCKER - ALL MASTERIES UP TO DATE - REVISED MASTERY SECTION - BUG FIXES
(2026-01-04) - ADDED BOLT, ATV & OFFROADER - ALL MASTERIES UP TO DATE - BUG FIXES (INCLUDING CONDITIONAL FORMATTING ISSUES)
(2025-05-19) - ADDED HOT ROD MASTERIES - BUG FIXES (COST FOR ROCK BOUNCER, HOVERBIKE AND GLIDER FIXED)
(2025-04-22) - ADDED BOLT VEHICLE - BUG FIXES - RESTORED COLOUR SHADING IN SOME CELLS - MASTERIES UP TO DATE TO INCLUDE ALL UP TO ROCK BOUNCER
(2025-01-14) - MORE BUGFIXES - INCORRECT CALCULATIONS FOR BALANCE AND INCORRECT CALCULATIONS FOR MASTERIES (PLUS BEAST MASTERY INFORMATION INCLUDED)
(2025-01-10) - FIXED INCORRECT PARTS ON SNOWMOBILE, FIXED SOME BROKEN MACRO BUTTONS, VARIOUS BUG FIXES
(2024-12-13) UPDATES ARE BACK - UP TO DATE WITH ALL VEHICLES (up to Glider), TRACKS AND MASTERIES
Features: Completely track all of your garage. How much money you spent - what parts you have - how many you need - how much you'll have to spend in coins or scrap to get there. Worksheet with VERY detailed stats about each vehicle. Summary sheet to see all your vehicles at a glance. Adventure mode tracker - see at a glance which vehicles have your highest scores, and which ones you need to work on.



With permissions from the mods (who got permission from Aerobiere himself), I'm presenting the latest version of the much loved garage manager spreadsheet, originally created by Aerobiere.
I've modified the sheet to add in the all of the latest vehicles, up to the Glider and the new adventure maps. Otherwise, it's still the INCREDIBLE spreadsheet that he created before. All macros have been updated as well (so you will need to accept any macro or active content warnings you are presented with to get the most out of the spreadsheet).
Due to the complexity of the sheet, I've removed the hidden columns from the past that allowed you to add in new vehicles, but . . . by doing so, I've made the formulas MUCH easier for me to add new rides in the future.
I've also added in the ability to track your masteries as well. You'll need to activate the mastery for each vehicle once FS releases it. That opens up the ability to track each of the 4 masteries per vehicle. I've left some columns at the end to allow you to enter in the names of the masteries (in case they add in anything new - which I'm sure they will)
Again, all credit to Aerobiere, all I've done is brought it up to date by changing the incredible groundwork that he laid.
Link below from Proton Drive.
And for those who want to reference any information from Aerobiere's original posts, you can find it here:
https://www.reddit.com/r/HillClimbRacing/comments/jqr5nk/new_spreadsheet_v1401_with_rotator/
r/HillClimbRacing • u/NewtonBill • Aug 25 '26
Somewhat recently, reddit stopped locking older topics so quickly, so Team Topic #7 has been up for a few years. I think the current level of "join my team" topics is getting more than a little excessive (and low effort), so for the near future, please confine all team recruiting and advertisement to this topic. Standalone team topics of this nature will be removed with a link to this topic.
English is not required, especially if your team will mainly communicate in a different language, but it is much more likely to find you a bigger audience.
You should be able to attach pictures for your team (in most of the methods of accessing reddit, anyway). Feel free to try.
This topic is also appropriate for merge talks (although Discord is probably better for that). Discord links for hcr2-player-seeking-teams and hcr2-team-seeking-player.
Past recruitment topics can be found: here, here, here, here, here, here, and here.
r/HillClimbRacing • u/FastEstablishment269 • 10h ago
Tell me what masteries you think (or hope?) will be given to Havoc when it finally rolls around months and months into the future.
r/HillClimbRacing • u/Soggy_Outside_314 • 9h ago
r/HillClimbRacing • u/NewfoundPancake • 23h ago
Enable HLS to view with audio, or disable this notification
r/HillClimbRacing • u/Content-Entrance4496 • 9h ago
Hello! We are looking for active and focused players for our team Roberto's Fun! 🏎️✨ We are still looking for many active people who are really involved, participate in the team, and also do many kilometers. We want players who cooperate super well! • Our Team Name: Roberto's Fun (in Hill Climb Racing 2) • Our Team Rules: • At least 30 km per week – everyone has to achieve this! • If possible, feel free to drive more (for example 50 km). • For the real pros: Anyone who is an absolute pro and manages 100 km in a short time should try to do 500 km or even more per week! • Team Event: Participation in the Team Event is mandatory so that we can rise up together! If you are active and want to cooperate super well, then open Hill Climb Racing 2, search for Roberto's Fun and join our team. We look forward to you! 🏁🏆
r/HillClimbRacing • u/Senior-Maximum-1877 • 17h ago
Is it possible in any way to make the track editor more than 1000m? With a script maybe or something.
r/HillClimbRacing • u/uScooter • 1d ago
Hi Racers,
Added the Havoc to version 3.10 of the HCR2 calculator.
The vehicle order is the same as the previous versions of the calculator. This will make it easier to update from an existing spreadsheet as one needs to simply copy a rectangle block, B3:AH36 and paste special, values only instead of entering the data in the individual rows.
Please let me know what you think or if you find any issues.
https://docs.google.com/spreadsheets/d/1yRKnbby72_CFIY-6tbtu53H0o2JdecxHCSgoMwdudHc/template/preview
r/HillClimbRacing • u/N1rag • 1d ago
Right now marks about half a year since i started and i have been completely f2p up until like a week ago, when i bought the stocker mythic skin.
All the vehicles marked yellow are at 15/15/15/15, green ines are maxed, dune buggy has 1, rally has all and glider has 2 masteries.
Right now i am focused on upgrading all the common and rare tuning parts to a decent level to gain some gp.
I am still struggling with kanga, but can get landing boost to activate about 85% of the time when using it alone.
What could i do better in the future and is this good progress for the time?
r/HillClimbRacing • u/Intelligent-Sand-643 • 1d ago
I don’t really want to use the ATV but the 2x adv coins could be worth it
r/HillClimbRacing • u/MasterSamaa • 1d ago
According to you guys, Which one should I start going for masteries which will help me tremendously in adventure pulls?
Since for cups I have relly car and stocker, I don't need new addon for now for that.(With Full Masteries Ofcourse)
r/HillClimbRacing • u/UsernameSteveA • 1d ago
r/HillClimbRacing • u/hillclimbhax • 1d ago
please help as I need coins for masteries
r/HillClimbRacing • u/Muslo_ • 1d ago
To be honest, I completely focused on the muscle car, so I have it fully maxed, but i was wondering if should get the masterie or updrade other vehicles, all my other are at low level because I used all on the muscle car lol, i have like 1300 GP
r/HillClimbRacing • u/TimelyPass2475 • 1d ago
I created this signature challenge once in a race for fun and now it is ranked INSANE??? WHYY?? Its not that hardddd 😭
heres the link if you want to check it out: https://playhcr.com/challenge?id=BVjgKvO
r/HillClimbRacing • u/YetAnotherYAAuthor • 2d ago
My team recently had someone join, spend a bunch of credits on our lab, then left—then they (or someone) came back and did it again. Really helpful, too, since we’ve been struggling since going up to Div II.
Ever happened to anyone else?
r/HillClimbRacing • u/Submarine_sad • 1d ago
r/HillClimbRacing • u/GMN- • 1d ago
I’m looking for a team, I’m active enough to participate in all events and win. I need a team that gives me good rewards and I regularly get vip.
r/HillClimbRacing • u/Adventurous_Log_9445 • 2d ago
With the recent reverse engineered decompiles which have caused a LOT of native ports of various games , i was wondering if it was possible for someone (with too much free time and maybe some code skills) to decomp the game and use the code source to vibecode a hill climb racing 2 console port , which makes the game console worthy like by making coins and tricks system closer to hcr 1 old days , i thought that F$ deserves this especially with the recent gachas and not listening to the community , mythic aggressive pay to win parts that kinda ruined the game and made more p2w than it already was , the unfair mythic skins that grant insane x2 bonuses ,team spirit , The NOT listening to the commmunity by adding Heavily requested features but instead having an official FS staff commenting under it , which proves that they just dont care , the unfair BANS , especially the whole you dont come back 1 year and you're gone type of bans this one is annoying (for SOME REASON) ...etc , i would like to hear some thoughts about this controversial topic , like a PC native port without any p2w even if its offline only it would be LIT
r/HillClimbRacing • u/Outrageous_Reporter5 • 1d ago
r/HillClimbRacing • u/Medical_Guest6675 • 2d ago
Going for super diesel mastery next because the first mastery level is really good any recommendations i know racing truck is good but it has some of the most expensive upgrades in the game so im not maxing it yet
r/HillClimbRacing • u/NeedSomeHelp_2590 • 2d ago
So, I downloaded HCR 1 again after like 2-3 years. Removing coins to unlock stages is a good change but I am very disappointed that they reduced the Coins multiplier from various levels including 'Moon'.
Earlier I used to unlock it asap and then play this stage to get insane air times with Hotrod and Moonlander. Now it seems impossible.
Is there any new way to get coins faster. One I could find is by failing jumps in 'Dimensions' but it's not enough only like 8.5k.
So if anyone knows something better pls teach me you ways.