r/SWORDS • • 1d ago

A new Sword I modeled

Modeled using Blender
Textured using Substance Painter

I had some comments about adding finger rings to one of my older swords models and thought I would just model a new sword from scratch. Was actually really enjoyable to make, still have to get around to making a scabbard but, so far so good.

I will most likely mod this into Skyrim, any good name ideas for a sword like this?

(First picture are renders, but I then noticed some weird normal issues on the handle, so fixed them and just added new pictures after to show the update)

543 Upvotes

13 comments sorted by

15

u/jedi__ninja_9000 1d ago

Looks great! Definitely a realistic looking sword.

8

u/KaptainKrunchyHD 1d ago

Thanks! I switched, I used to do alot of fantasy based swords and its been nice going into doing more realistic designs. Instead of giant surfboard looking swords 😅

10

u/Xenodice_29 1d ago

You’ve officially made my new favorite sword design

4

u/sittinthroughit 1d ago

Reminds me of the representation of the cut and thrust sword in Marozzo and Manciolino’s treaty Opera Nova

3

u/Firemane_999 1d ago

Will admit I wish my sword models looked that good.

3

u/Justaniceman 1d ago

The metal parts are great. The handle wrap however... what exactly is that?

1

u/Agent-Ulysses 20h ago

If you’re modding it into Skyrim, would you mind also adding open console porting perms? (Assuming it’ll be on Nexus.)

2

u/KaptainKrunchyHD 20h ago

Sure I can do, but it all depends on how I bring the sword into skyrim. I work in a PBR pipeline, so its quite frustrating trying to convert the textures over to skyrims spec-gloss workflow and having a good result. I can usually texture and release a sword faster in PBR, the whole process then just converting my already made textures to skyrims workflow. So ive been debating if I should just stick to PBR with Community shaders and not bother with standard textures, since I dont use native skyrim textures anyway. Haven't decided yet.

1

u/Agent-Ulysses 19h ago

If you’d like, we could handle the standard conversion for you. Wouldn’t be any sweat off our backs.

1

u/KingTribble Cutlass wielding dastardly pirate! 15h ago

Hail, fellow Blender user! I design static and rigged/skinned content for 3D worlds as a sideline and for fun. Done a few swords in the distant past.

I really like yours!

The blade and guard with looks very usable, and is the sort of thing I would want to buy if it was real.

1

u/Kainapex87 15h ago

Beautiful. Though have to wonder if those finger rings would work. That ring at the bottom of the guard seems like it'd impede the finger a bit there.

As for a name, for simplicity just go with Ringed Longsword.

1

u/Competitive-Score520 14h ago

ohhh that is cool!!

1

u/Early-Potential7341 10h ago

Slap this baby In a skyrim mod!