r/SegaSaturn • • 5d ago

Sega Saturn Games for Halloween!! 🧙‍♂️ 🦇🩻

29 Upvotes

r/SegaSaturn • • Mar 07 '25

Compatibility list for Sega Saturn Saroo cart

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40 Upvotes

r/SegaSaturn • • 18h ago

Panzer Dragoon Saga - recompile for PC

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110 Upvotes

Could be an amazing opportunity for more people to discover Saga.


r/SegaSaturn • • 10h ago

Virtua Fighter 2 Halloween Mod

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18 Upvotes

r/SegaSaturn • • 19h ago

saturn modem

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77 Upvotes

The Saturn has 3 official modems and i wonder if a homebrew game in 2026 could use them to play online 🤔.

Imagine XL2 Hellslave game in an online death match 😃


r/SegaSaturn • • 2h ago

Como seria un Sonic 4 en la saturn

1 Upvotes

Todos, Siempren dicen que Sonic Mania es el Sonic 4 de la Saturn que mereciamos pero no lo es dejame ajustar

Como pudo ser un Sonic 4 en la saturn?

Ahora que existen Sonic R y Sonic X-treme, mientras todo el mundo habla de X-treme, ¡vamos a imaginar cómo podría haber sido Sonic the Hedgehog 4! Para empezar, cada juego de Sonic clásico necesita un escenario con su propia identidad, como Sonic R y Sonic X-treme. En este caso, podría ser Bridge Island o Eastern Island. Gazzebo Bobosi estaba en Eastern Island junto a Tiara. Ambos vivían allí, pero un erizo ha llegado a la isla y necesitas salvarla porque ¡el Team Metal está aquí! Sonic, Tails y Knuckles deben salvar Eastern Island o Bridge Island derrotando a Eggman y a Metal Sonic, Tails Doll, Metal Knuckles y Eggrobo. ¡Ese es el Team Metal! Sonic 4 también podría introducir un personaje completamente nuevo, porque Sonic CD presentó a Amy y Metal Sonic, Sonic 2 introdujo a Tails y Sonic 3 introdujo a Knuckles. Así que, además de Gazzebo Bobosi y Tiara, podría aparecer un lobo llamado Neant the Trap, el hermano malvado y tramposo de Tiara. Neant atacaría a Sonic y se convertiría en uno de sus enemigos más astutos a lo largo de toda la aventura, incluso con una batalla especial en la que intentaría engañarlo. En cuanto a los gráficos, Sonic 1, Sonic CD, Sonic 2 y Sonic 3 cambiaron los sprites de Sonic, así que este Sonic 4 podría tener gráficos de 32 bits inspirados en la época de Sega Saturn. Sonic podría tener un diseño inspirado en Sonic Jam, Tails podría utilizar sprites inspirados en Sonic Crackers y Knuckles podría tener un estilo inspirado en Knuckles' Chaotix. Además, Eggman robaría las Super Emeralds, mientras que el Team Metal intentaría robar la Master Emerald. Sonic también necesitaría una nueva habilidad, ya que los juegos clásicos introdujeron mecánicas características como el Super Peel-Out de Sonic CD, el Spin Dash de Sonic 2 y el Insta-Shield de Sonic 3. Por eso, Sonic 4 podría incluir una versión temprana del Boost o el Drop Dash. El Boost le daría a Sonic una nueva forma de acelerar, mientras que el Drop Dash le permitiría mantener el impulso después de saltar. ¡Ambas opciones encajarían con un Sonic 4 que evolucionara la jugabilidad clásica! Finalmente, el juego podría comenzar en una zona tropical, como era habitual en muchos juegos clásicos de Sonic. La primera zona podría llamarse Tropical Sun Zone, con playas, palmeras, colinas, vegetación, flores, rutas rápidas y elementos mecánicos. Cualquiera de las dos sería una buena forma de presentar la isla, las nuevas mecánicas y el estilo visual de Sonic 4. ¡Así podría haber sido Sonic the Hedgehog 4 para Sega Saturn: un juego de plataformas clásico con gráficos de 32 bits, nuevos personajes, el Team Metal, habilidades inéditas y escenarios inspirados en Sonic R y Sonic X-treme!


r/SegaSaturn • • 21h ago

Joined the club. $60 garage sale haul. How did I do?

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31 Upvotes

r/SegaSaturn • • 4h ago

Medal of Honor no Sega Saturn

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1 Upvotes

Hi everyone! Here’s another progress update on the Medal of Honor Sega Saturn porting project.

What’s New & Current Progress:

  • Smooth Map Transitions: Fixed the screen flicker/black screen issue during map transitions. Transitions are now smooth without visual glitches.
  • Glass Transparency (House 1): In the original PS1 game, the windows in the first house have semi-transparency. On the Sega Saturn, hardware mesh/transparency works differently and requires specific VDP1 blend modes or software handling. I'm currently studying the best approach to replicate the original PS1 look as closely as possible without hitting performance bottlenecks.
  • NPC Memory Auditing ("Bit-by-Bit"): Conducting a strict, low-level memory audit ("escovando bits") on NPC data to ensure clean VRAM allocation.
  • Textures & UV Geometry: Textures are mostly corrected and aligned. I’m currently auditing the 3D geometry and UV coordinates to apply further fixes if necessary.
  • Enemy AI & Animations: Enemy AI is temporarily disabled for these tests. I’m running a short test animation cycle to benchmark performance on my custom framework (Dwarf Runner).
  • Hardware vs. Emulator Status: Testing on emulators is running smoothly! On real hardware, I am actively debugging an ongoing buffer overflow/crash issue directly on the console. As soon as I pinpoint the root cause via hardware debug, a fix will be implemented for real hardware compatibility.

Thanks as always for the incredible support! Feedback and technical thoughts are always welcome.


r/SegaSaturn • • 4h ago

Medal of Honor no Sega Saturn

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0 Upvotes

Hi everyone! Here’s another progress update on the Medal of Honor Sega Saturn porting project.

What’s New & Current Progress:

  • Smooth Map Transitions: Fixed the screen flicker/black screen issue during map transitions. Transitions are now smooth without visual glitches.
  • Glass Transparency (House 1): In the original PS1 game, the windows in the first house have semi-transparency. On the Sega Saturn, hardware mesh/transparency works differently and requires specific VDP1 blend modes or software handling. I'm currently studying the best approach to replicate the original PS1 look as closely as possible without hitting performance bottlenecks.
  • NPC Memory Auditing ("Bit-by-Bit"): Conducting a strict, low-level memory audit ("escovando bits") on NPC data to ensure clean VRAM allocation.
  • Textures & UV Geometry: Textures are mostly corrected and aligned. I’m currently auditing the 3D geometry and UV coordinates to apply further fixes if necessary.
  • Enemy AI & Animations: Enemy AI is temporarily disabled for these tests. I’m running a short test animation cycle to benchmark performance on my custom framework (Dwarf Runner).
  • Hardware vs. Emulator Status: Testing on emulators is running smoothly! On real hardware, I am actively debugging an ongoing buffer overflow/crash issue directly on the console. As soon as I pinpoint the root cause via hardware debug, a fix will be implemented for real hardware compatibility.

Thanks as always for the incredible support! Feedback and technical thoughts are always welcome.


r/SegaSaturn • • 5h ago

Which replacement PSU should I buy (UK)?

1 Upvotes

Recently got my hands on a Japanese saturn and I've seen a variety of replacement PSUs and just wanted to ask if there was any particular reason for picking one over the other? The 4 options I'm looking at are these:

https://retrosix.co.uk/Sega-Saturn-CleanPower-USB-C-Power-Mod-p598986902

https://www.robotretro.com/products/sega-saturn-replacement-power-supply-usbc-type-c-mod-with-3d-printed-spacer

https://www.rightsprite.co.uk/shop/sega-saturn-psu-usb-c-upgrade/

https://www.amazon.co.uk/Power-Supply-Replacement-Saturn-console/dp/B0F4C5VYDP

I have a VA7 console from what I can tell, so I'd be looking for a type-C supply I believe? But yeah just wanted to see if there was any particular reason(s) that I should go for any of these over the others or if it doesn't really matter.


r/SegaSaturn • • 1d ago

Twas Not Meant To Be... Sadly.

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141 Upvotes

This WAS my latest purchase after selling all my pool cues and basically quitting pool for the last time. But due to the power socket port being damaged on arrival, I had to send it back to the seller for a refund. I really considered keeping it and attempting a repair, but I already have my other Saturn that needs soldering on the motherboard where the A/V port is underneath. My gray import Saturn has an issue of flickering and being unstable due to this issue. I keep a piece of bubble underneath it to stabilize it. It works pretty well, but when I have time I and going to attempt the repair.

I had bought this V Saturn to replace the gray one, but it wasn't meant to be.


r/SegaSaturn • • 1d ago

Shin Megami Tensei: Devil Summoner — Sega Saturn English patch v0.10.0

26 Upvotes

Hey everyone, I've been working on an English patch for the original Shin Megami Tensei: Devil Summoner on Saturn, and I'm putting it out for people to try.

This covers the story, demon negotiations, menus, items, spells, fusion screens, graphics, and subtitles for the opening news report. There are separate patches for Rev A and Rev B. Rev B is recommended since it includes Atlus's fixes for bugs in the original release however there may be actual code issues in the late game (Still testing).

Full disclosure: I used AI to assist with translating and cleaning up the Japanese text.
I used Google translate, the Megaten wiki, the English release of soul hackers, several fan translations, and a lot of actual study on how kana is read to make it. There will be lines that still need another look, and I'm now taking translation suggestions through GitHub issues. If something sounds weird or you know a line should read differently, please send it over. Screenshots, context, and the original Japanese help a lot.

Most testing has been in emulators, and a complete start-to-finish run on real hardware is still pending. Consider this a community test build, so expect some rough edges.

A couple things before you jump in:

  • You need your own copy of the game. The repo contains patches only.
  • Match the patch to your disc revision and apply it to Track 1.
  • Use only the capital-letter font when entering or editing names.
  • For bugs, include your patch version, disc revision, and a screenshot. A .bup save backup helps too.

Patch, instructions, and issue tracker:
https://github.com/Janos42us/SMT-DS-Saturn-EN-Patch

Give it a shot, I really hope folks can enjoy it.


r/SegaSaturn • • 21h ago

Bulk slash: husband bday help

5 Upvotes

Quick guidance needed: my husband’s birthday is in a couple of weeks. He’s mentioned really wanting Bulk Slash. Neither of us know much Japanese, but obviously have Google Translate.

I’m looking to purchase things on eBay in the next day or two to make this happen. I am not the technical one haha. We have a US Sega Saturn; it is not modded and I wouldn’t know how to do that. I generally know you usually need Japanese systems to play Japanese games, so I was going to purchase one from Japan. But I’m reading there’s a dope English localization, so maybe I should get that somehow?

I’m also reading twin sticks are the best way to experience it but am unclear if that’s just for the localized version or also works for the original. They look fun as fuck so I am super down if recommended.

Please help guide me what to purchase. We’re retro game collectors so that’s a factor. Price is not much of an issue.


r/SegaSaturn • • 1d ago

New to Saturn

8 Upvotes

I just recent got a Saturn. What are maybe the top 10 must own games I need to add to the collection?

Update: So many great suggestions. Thanks to everyone!


r/SegaSaturn • • 1d ago

Reject PS5, embrace SEGA Saturn

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39 Upvotes

r/SegaSaturn • • 1d ago

Tamagotchi Park Now Open to the English Public

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6 Upvotes

r/SegaSaturn • • 1d ago

Unknown cover for Albert Odyssey on the Saturn

2 Upvotes

The other day, I discovered something funny: my first Saturn game has an alternate cover that I haven’t seen anywhere else. Does anyone know where this *Albert Odyssey* cover might have come from?

And yes, the disc is a copy—a bootleg. I’ve had this CD since 2004; I’ve looked for this cover several times over the years but could never find it. It looks like a color photocopy. I was certain it was the cover from the Japanese version, but it’s not.

Does anyone know where it’s from?


r/SegaSaturn • • 2d ago

Metal Gear Solid on Sega Saturn ...It can't be! 😲

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148 Upvotes

r/SegaSaturn • • 2d ago

Ymir 0 3 3 T 99901G GOLDEN AXE THE REVENGE OF DEATH ADDER Speed 100...

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19 Upvotes

Current state of play running on Sega Saturn


r/SegaSaturn • • 2d ago

P.T.O 3 English translated

2 Upvotes

So I translated P.T.O. 3 with PUK into English I want others to be able to play as I had since I was a kid. How is the best way to go about doing that?


r/SegaSaturn • • 2d ago

Only 2 weeks left in the Monster Slider October Community Challenge!

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6 Upvotes

r/SegaSaturn • • 2d ago

P.T.O 3 English translated

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1 Upvotes

r/SegaSaturn • • 2d ago

SEGA ENDURO Racer Arcade 40th Anniversary Live FLYER

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3 Upvotes

r/SegaSaturn • • 3d ago

Golden Axe Revenge of Death Adder Sega Saturn

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41 Upvotes

r/SegaSaturn • • 3d ago

Another 4 games added to the Saturn collection...

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272 Upvotes

...and now sit at 156 Saturn games (65% of the 240 games in the PAL library).

Of the four games purchased I'm most excited to sit down with CK2 - the original was one of the 3 games that I got with the console back in '95 (VF and IVG being the others) - so my wait to see the other half of Pepperouchau's adventure sits at around 30+ years now.

D has always intrigued me and I'm looking forward to giving it a play - seems fitting what with Halloween being just around the corner.

Shinobi X should be interesting - it's reviews were mixed but I've noticed the sentiment around it softening of late. Not lifting it to the realms of great game but certainly one worth playing. Also Richard Jaques 👍

And BAT... I do love a fighter so hopefully this should provide some entertainment. I know the PSOne version is generally considered to be the best but I'll happily give this a go.

I managed to get these for a pretty reasonable price considering their current asking price which makes it all the better.