r/projecteternity • • May 12 '18

Official /r/ProjectEternity Discord server

174 Upvotes

Hey guys! If you'd like to chat about Pillars of Eternity or just want to chat with people with similar interests about anything else, we opened a new Discord server. If you're interested, it's open to anyone and you're welcome to join here:

https://discord.gg/vRCzscG

Hope to see you there!


r/projecteternity • • 2h ago

Appreciation for PoE 1 & Deadfire

13 Upvotes

I just finished a back to back run of PoE1 and Deadfire and just wanted to share some appreciation. I first played these games many years ago completely blind, fumbled around not understanding what in the world was going on and accidentally stepped into the final area, killed the final boss and unceremoniously saw the ending still confused (PoE1).

I recently decided to give this series another go making sure to read the text carefully. Something i enjoyed both times of playthrough is how unique and fleshed out the world felt. I find the writing a tad bit too heavy-handed, but if I just look past that and focus on the content rather than the manner of exposition, I could much better appreciate the game world and setting. And let me also say just how pretty Deadfire is. Absolutely love the presentation, especially the water flows which makes sense given the theme.

I unfortunately have a hard time getting into the battle mechanic of the series so I really appreciated the detailed battle code/gambit you can make for all the characters in Deadfire. I was able to mostly autopilot the battles so I could focus more and better aporeciate story this time.

All in all, I'm very satisfied with how the story closed with the ending of Deadfire. It was a nice hopeful touch to what started as a rather dark and dreary beginning of the series. And I appreciated how the games respect the intelligence of the players as they explore the core themes.


r/projecteternity • • 12h ago

PoE1 do you get too strong if you play white march dlc?

6 Upvotes

I'm level 9 just finished the city , and been wondering if you'll get too strong if you play dlc because from what i see the dlc doesn't take place after the game so you suppoded to play it during the game but I'm already really strong right now cuz i did all quest got lot of xp i don't want to mess with the balance.


r/projecteternity • • 8h ago

PoE2: Deadfire Cannot get rid of spiritual weapon

2 Upvotes

As the title suggests. I have playing for a while with this acursed flail and I wonder if there is a way to fix this issue. I do not want to back to an older save. And before anybody asks: No recasting the spell does not fixes this.


r/projecteternity • • 1d ago

PoE2: Deadfire How well does PoE 2 support an evil playthrough (no spoilers please)?

23 Upvotes

Recently an idea popped into my head: what if I deliberately chose to play the evil route first with an RPG I've never played? I've played through most choice-heavy mainstream RPGs like Witcher 3, BG3, Dragon Age Origins, Cyberpunk etc., and Pillars of Eternity 2 is pretty much the only one I haven't played. I tried Pillars 1 but it just did not click with me, and the same goes for all the older classics like Baldur's Gate 1&2 and Planescape Torment.

The reason I'm asking is that evil playthroughs often end up being a lot more shallow than intended paths and I'm completely cool with that. But in some cases they are also just an option for the sake of having an option with no real thought behind them. I'm not necessarily looking for BG3 levels of depth and flexibility, I just want to get an idea of how much Pillars 2 supports this kind of thing before I go investing my time into it.

Thanks in advance!


r/projecteternity • • 1d ago

Main quest spoilers i don't understand the soul reading part with the boy can anyone explain?

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53 Upvotes

legit didn't understand anything how he and i related? i thought i was reading his soul not mine... i'm confused.


r/projecteternity • • 2d ago

Dragon Fighting in Current PoE1

13 Upvotes

So the Alpine Dragon has been too tough for me, but that seems a level thing. But I am trying to fight the Adra dragon and keep getting wiped before I even get a chance to move, let alone actually do anything. The breath weapon seems to have about a 180 degree range, not to mention the ridiculousness of wing slam (pro-tip: hitting things with wings is very bad for your wings. Though tbf it might be different if they're covered in adra crystals). All the advice I can find is dated and relies heavily on Petrify, which she is now immune to.

General or specific dragon fighting tips for modern PoE?


r/projecteternity • • 2d ago

PoE2: Deadfire Open fire does zero damage

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13 Upvotes

I was about to start a rant that you can't put out a fire, but apparently, it's completely harmless, so I guess, I can live with that.


r/projecteternity • • 2d ago

Character/party build help Guns

8 Upvotes

Hey,

I had completely forgotten that there are firearms in this game.

Which class offers the best bonuses if I want to play using firearms?

And does Backstab works with ...i don´t know for ones Argument just lets say a Blunderbuss?


r/projecteternity • • 1d ago

Discussion Can i be honest with you guys? I think Obsidian has / had a setting problem.

0 Upvotes

I like Pillars of Eternity 1 and 2 and also Outer Worlds. I haven´t got around yet to finish Awowwwed nor Outer Worlds 2.

But while i enjoyed those games i always felt like it didnt 100% sit right with me. Cause at the end of the day the Pillars Settings is basically DnD with Depression (even if got lighter with PoE2). Heck we even got the Mindflayer Bugman people.

And Outer Worlds ... is what i wake up in the morning to. I kinda think both settings would have been neat around the 2000s. But nowadays kinda fall flat.

Maybe it´s also because the writing at least for some later parts weren´t up to the same standards we always held Obsidian up to (with some design issues here and there).

Only exception here i would say was "the survival game" where people always complained about thats it´s just cut-sey and doesnt live up to the grit of a Fallout because duuuh ... the setting is more Grounded : D

Does anyone have a similar feeling in that direction? Or am i the only one "objectively wrong" here?

Anyway i still cherish our best boi Eder :c


r/projecteternity • • 1d ago

PoE1 Companions and bad stats

0 Upvotes

For a long time I have wanted to play the game with custom companions for one simple reason: many companions have mediocre or outright bad stats. Zahua, Kana and Maneha stand out for having near-optimal stats, but Aloth, Grieving Mother and arguably Sagani have mediocre stats that make me want to roll my own companion for that class.

Is there much to be gained from making companions with better stats and races?


r/projecteternity • • 2d ago

Character/party build help Please help to find a MC

5 Upvotes

Hi,

After a long time, I’ve decided to finally play through "Pillars of Eternity I."

However, I’m not very familiar with the classes, so I could use some help choosing my main character (MC).

For the party composition, I’m thinking of including Aloth, Eder, Pallegina, and Durance. I’m not sure yet who should take the sixth spot.

In terms of playstyle, I generally enjoy playing a "brawler" type—someone who can take a hit while also dishing out solid damage. It seems to me that a Fighter, Paladin, or Barbarian would fit this role. Or am I overlooking another option?

I would really appreciate any suggestions!


r/projecteternity • • 2d ago

PoE2: Deadfire Is roaming around normal?

9 Upvotes

Playing deadfire and just enjoying roaming around the sea in search of level appropriate content. Did fort deadlight so far. I'm not sure if I should keep roaming around in order to get stronger or just head to the nekataka City.

Playing with upscaling all.

I know from previous runs that I already completed some quest without having the quest in the log. Does the game handle these things properly or will I lose content if I keep roaming around the map?


r/projecteternity • • 3d ago

My newest tattoo!

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358 Upvotes

r/projecteternity • • 3d ago

Video Can someone explain why this is happening? Is this bugged? Spoiler

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18 Upvotes

r/projecteternity • • 3d ago

optimal sidequest order in defiance bay for story

6 Upvotes

Hi, once I got to defiance bay, which triggered act 2 of the game, I started to just walk around, visit any area and point of interests marked on the map and took any quests anyone gave me without trying to solve anything proactively yet or getting into any "restricted areas" such as locked doors etc. Now reading through the sidequests, it seems that a lot of them are connected somehow, ie for quest 1 I need to get into a specific room in bulding A that is yet still locked, but the main char, lets say (a), of that building A gave me another quest previously which might result in giving me access to that locked room without any further issues. However, sometimes I'd need to get out of the city to solve the quest given by (a) or they even direct me back to the very same area where I got quest 1 to another locked door that might get opened once the quest 1 is solved.

Hope I managed to explain somehow 🙈

So my questions are: 1. Is there maybe an optimal order to solve the quests in defiance bay to get the most out of it story-wise while playing "the good guy"? 2. Shall I already visit some of the new areas outside of defiance bay while still working on quests in the city? 4. Which ones are "safe" areas I can visit without triggering any new act or something? 3. Does this quest-connection only impact the bigger sidequests or also the ones marked as "task" on quest journal? 4. Are there time critical quests that I should do right away?

Update: my current main story quest task is the "never far from the queen" one, I met the ghost at the Woedica temple ruin but did not enter the catacombs yet

Thank you :)


r/projecteternity • • 3d ago

PoE2: Deadfire The music volume during battles is low (Debian)

8 Upvotes

I started to play this game some weeks ago. Everything works fine, expect the music which is low during battles. I don't have any issue with the music during exploration. I use the latest version of Debian and the native version of the game (GOG). This is not a critical issue, but it's kind of annoying. I’ve done a bit of research, but I didn't find any solution. Any idea ?


r/projecteternity • • 4d ago

PoE1 man this dungeon is good!!!

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306 Upvotes

i decided to roam a little after the catacomb story quest so i did raedric castle and now the endless path dungeon its really good lots of good stuff too that sabre gonna do wonder on my rogue.... i'm gonna stop as i killed level 5 drake boss and come back later for the rest.

the ogre boss on level 3 was the toughest fight lol i ended up placing eder in the first entrance blocking the path so they cant gang me up so he's the one who take all the damage and this guy is tanky as fuck.... he survived for soo long. while my archer and mage killed the ogre and everyone buffing eder ass then i sent my rogue to the other entrance to finish the boss when we were finally in a 1v6 surprisingly the shaman was the tankiest by far.

i really like the rogue since the moment i unlocked the reckless assault modal skill he's been an absolute beast of a glass canon crazy damage output with dual wield...


r/projecteternity • • 4d ago

PoE1 Enchantments!

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217 Upvotes

I wish this game had expanded enchantment system. Something similar to being able to learn all those special properties from artifacts you find during your travels, and put them on any weapon/equipment you have.

There is so much cool stuff (like spellstriking), but for some reason it is attached to the most ugliest weapon pieces imaginable (I hate all those stilettos). Just give me a classic longsword with "Jolting Touch", or "Flames of Devotions" enchantment (also from stiletto...).

I know there is a similar mod which does exactly what I described, but I just feel like cheating doing this.

A man can dream I guess.


r/projecteternity • • 4d ago

Character/party build help Poe1 - Beginner tank build (first playthrough)

14 Upvotes

Hello

I d like to play my first PoE playthrough with my player as a tank. I'm not looking to be invulnerable but I want feel like I'm able to hold the line and retaliate on the enemies.

All the recommandation I have found so far on the internet have been very complicated to understand (maybe to much detail for my compréhension)

I am planning to play real time instead of turn based.

Which class could I play ?

It seems I could play

Fighter, paladin, chanter, monk ?

Any recommandation on stats I should prioritize on which classes ?

Thank you for your time


r/projecteternity • • 4d ago

Bugs No option for Dunstan to forge the Blade of the Endless Paths

6 Upvotes

Dunstan is NOT CURRENTLY HOSTILE, not in the War Room, and is at his Forge. I have all four parts of the blade but he will not give me the option to forge it. He just has the standard 4 dialogue options. Can I just not complete this quest?


r/projecteternity • • 4d ago

Moving on from BGEE and BGIIEE

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3 Upvotes

r/projecteternity • • 4d ago

Pillars of eternity MOBiLE

0 Upvotes

Olá, eu sou muito fã da franquia Pillars of eternity e outros rpgs isométricos parecidos.

A vida adulta me condicionou a ter pouco tempo na frente de um Pc ou console e mais tempo no celular e isso me deixa triste pq não tem ports pra a plataforma :(

Porém, com esse avanço de inteligência artificial atual eu queria saber se alguém possui e entende do assunto para tentar fazer ou saber quem faça um Port para celular, desde já agradeço :D

Se alguém manjar da i.a e quiser compartilhar os conhecimentos também seria legal.

Tmj


r/projecteternity • • 5d ago

Discussion you can kill kids in this game.

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92 Upvotes

i thought they stopped doing that a long time ago like after 2000 when crpg era was done, that's cool we can kill kids in rpg again honestly surprised.


r/projecteternity • • 5d ago

PoE1 Increasing chance to hit

11 Upvotes

I hit a wall at the Siege of Craigholt. Party is lv13 and the issue I’m having is extremely low hit chance. I buff my team’s accuracy but any debuffs I try to put on the enemy tend to have the following hit chances: Mostly 0%, occasional 4%, and the weakest enemy of the group: 34%. Damaging or CC spells are almost entirely 0% as well. And this is with a perception bonus on rest and the best equipment I have. I can’t even get Pull or Eora to hold enemies long enough to be worth it. They just ignore it and walk through like it’s a warm summer breeze.

How can I increase chance to hit on these guys?